
Job description
We are looking for a Principal Technical Artist - Rendering to join our Apex Legends team to help design and deliver future-forward rendering and content creation capabilities. As a Principal Technical Artist on the project, you will be working within a multidisciplinary R&D group specifically focused on shaders, lighting, and asset authoring improvements.
Design, implement, and deliver new solutions that increase efficiency, capabilities, and quality for shaders and lighting across the game. Be a champion for technology that meets high performance expectations and technical constraints.
This role is an opportunity to participate in dedicated, long term R&D initiatives. As a Principal you will have broad agency to guide and deliver solutions as you see fit.
Company

Entertainment
Electronic Arts (EA) is a leading interactive entertainment company that designs, develops, and publishes high-profile mobile and console games for a global audience. With a portfolio that includes iconic franchises such as FIFA, The Sims, and Battlefield, EA combines cutting-edge technology with creative storytelling to deliver immersive gameplay experiences. The company’s distinctive culture encourages collaboration across diverse teams, fostering innovation and ensuring that every employee’s ideas shape the next generation of games. EA’s commitment to community engagement and continuous learning makes it an attractive destination for professionals who want to bring play to life on a worldwide scale.
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Electronic Arts

Electronic Arts

Electronic Arts

Electronic Arts

Companion Group
Velan Studios