We are seeking a highly skilled Lead Technical Artist to lead the design and development of scalable content pipelines and production tools for our projects. In this role, you will define workflows, create tools to streamline production, and act as the bridge between artists, engineers, and design teams.
Requirements
- Architect and maintain scalable pipelines for all content disciplines β including environments, characters, animation, vehicles, materials, VFX, and cinematics.
- Design and implement custom tools, scripts, and workflows to increase efficiency, reduce errors, and standardize asset integration.
- Partner with engineering to extend UE5βs editor functionality and improve asset processing.
- Work with content creators to ensure pipelines are user-friendly, scalable, and optimized for production needs.
- Establish best practices for asset versioning, content validation, and automated build processes.
- Lead, mentor, and inspire your team, setting quality and productivity benchmarks.
- Coordinate with production to manage priorities, schedules, and resourcing for development.
- Collaborate & support outsourcing partners by defining pipeline requirements and ensuring seamless integration of external content.